• 2D Virtual World
  • Centralised
  • PC/Mac
  • Release Date 2003

There is a social Metaverse platform that reaches way back to 2003. Now the platform has nearly two million users, and the destination combines virtual chat with games. The platform gets funded through membership and product placement. Brands that have advertised include Coca-Cola, Nike and Levi’s. There has an online economy where members can trade digital assets and players can create their own virtual spaces.

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